What's the Deal with Fast Travel?

What's the Deal with Fast Travel?

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What's the Deal with Fast Travel?
Sign up to Milanote for free with no time limit: https://milanote.com/designdoc0223 Fast travel is a bedrock of game design, but what's the point of fast travel anyway? Yeah, haha, it's so you can travel fast. But... why is it around to begin with? How does it make parts of a game more fun? Why are we using it to skip parts of a game? When can it all go wrong? Let's talk about the different shapes a fast travel system can take. Featuring: Skyrim Zelda: Breath of the Wild Elden Ring Final Fantasy XIV Ocarina of Time Metroid Prime Spelunky Spiderman Pokemon Scarlet and Violet Patrons get ad-free episodes early, plus access to our behind-the-scenes podcast. Support Design Doc on Patreon: http://www.patreon.com/designdoc Design Doc on Twitter: https://twitter.com/Warbot400 #gamedesign #breathofthewild #eldenring