What if TF2 weapons had no negative stats?

What if TF2 weapons had no negative stats?

418.397 Lượt nghe
What if TF2 weapons had no negative stats?
Go to https://buyraycon.com/greatblue to get up to 20% off sitewide! Brought to you by Raycon. TF2's weapon downsides are very important to game balance, acting as a way to reel in the function of each weapon to keep them all in line with one another in terms of power. Let's remove them! This was a fun experiment that I've been running over the past several weeks, where every TF2 weapon has all of its negative stats deleted. Some weapons are mostly unchanged, some are completely broken, and most are in between. Ultimately, that's what I wanted to figure out, and the results were pretty interesting! HUGE thanks to muddy for developing the mod, helping me set up the server, and actively maintaining everything on my behalf. The video wouldn't have been possible without him so you all better show appreciation in the comments Join the community! ~ Discord: https://discord.com/invite/TFVcZUR ~ Twitch: https://twitch.tv/greatblue ~ Patreon: https://www.patreon.com/greatblue My other channels! ~ Extra TF2 stuff: https://www.youtube.com/@BluesRoost ~ More stuff with friends: https://www.youtube.com/@Chucklenuts And yes, experiments are back! It's been a little while since the last one, which was the headshots video done in late 2023. I didn't intend for it to take so long to do another one, I just got sidetracked with troll maps/escape rooms/MGEdit for a while. I'll still continue to do those, but I figured it was time to do another experiment. Stream highlights coming soon hopefully maybe!