What Can Video Games Learn from Collectible Card Games?

What Can Video Games Learn from Collectible Card Games?

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What Can Video Games Learn from Collectible Card Games?
In this classic GDC 2011 session, game designer Skaff Elias explores what design lessons video game designers can learn from studying collectible card games like Magic: The Gathering. Register for GDC: http://ubm.io/2gk5KTU Join the GDC mailing list: http://www.gdconf.com/subscribe Follow GDC on Twitter: https://twitter.com/Official_GDC GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.