Volumetric Fog in Unity using Particles (Any Rendering Pipeline)

Volumetric Fog in Unity using Particles (Any Rendering Pipeline)

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Volumetric Fog in Unity using Particles (Any Rendering Pipeline)
Learn how to make local volumetric fog in Unity using just particles instead of any specialized shaders or needing URP or HDRP, although this should work with any pipeline requiring only the most minor of changes. Hopefully this video is useful. Checkout the GitHub link here: https://github.com/etredal/FogTutorial For general information about my channel including music used: https://github.com/etredal/youtube-details/