Unity C# Architecture: This is how I finally understood the Visitor Programming Pattern - Building a Power Up System in Unity.
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▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:00 Classic Visitor
5:58 Intrusive Visitor
7:13 Reflective Visitor
9:43 GetOrAdd Extension Method
Extension Methods and Utils
https://github.com/adammyhre/3D-Platformer/tree/master/Assets/_Project/Scripts/Utils
*Assets Shown In This Video* (Affiliate Links)
Odin: https://assetstore.unity.com/publishers/3727?aid=1101lw3sv
Dungeon Mason Tiny Hero Duo: (FREE): https://assetstore.unity.com/packages/3d/characters/humanoids/rpg-tiny-hero-duo-pbr-polyart-225148?aid=1101lw3sv
Chromisu: Handpainted Forest MEGA Pack https://assetstore.unity.com/packages/3d/vegetation/handpainted-forest-mega-pack-248421?aid=1101lw3sv
SineVFX: Better Crystals https://assetstore.unity.com/packages/vfx/shaders/better-crystals-235002?aid=1101lw3sv
VFX Trees: https://assetstore.unity.com/packages/vfx/particles/environment/stylized-vfx-trees-gpu-based-effect-238647?aid=1101lw3sv
Kronnect Cloud Shadows: https://assetstore.unity.com/packages/vfx/shaders/cloud-shadows-fx-267702?aid=1101lw3sv
Kronnect Beautify: https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/beautify-3-advanced-post-processing-233073?aid=1101lw3sv
Kyeoms Hyper Casual FX 2: https://assetstore.unity.com/packages/vfx/particles/hyper-casual-fx-pack-vol-2-245262?aid=1101lw3sv
MalberS Animations: Forest Golems: https://assetstore.unity.com/packages/3d/characters/creatures/poly-art-forest-golems-164389?aid=1101lw3sv
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