V-Ray 6 Update 1 | New Features Explained

V-Ray 6 Update 1 | New Features Explained

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V-Ray 6 Update 1 | New Features Explained
In this overview we will discover the most important features of the new V-Ray 6 Update 1 such as: - Masking of Glare Effects - Improved and Updated LightMix with support for separated Emissive Shaders - Updated Clouds for the Sun&Sky System with Density Multiplier, Seed and Contrails Functions - Updated Aereal Perspective with correct Alpha Masking - Updated V-Ray Physical Camera with Resolution Overrides and Proportion Guides - Faster Environment Fog Rendering - Denoiser Masking for applying the Denoiser only on parts of the image that require it - AI Upscaling for faster rendertimes with impressive results - Updated V-Ray Decals that support cylindrical projections and additional controls for bumpmap blending - Updated V-Ray Lights that now support custom Decas for enhanced control I am using 3ds Max 2023 and V-Ray 6.1 in this demo and you would require the same version in order to follow this tutorial! Chapters: 00:00 - Introduction 00:27 - Glare Masking 01:25 - Improved LightMix 02:53 - Improved Clouds 04:40 - Improved Aereal Perspective 05:47 - Improved Physical Camera 07:17 - Faster Environment Fog 07:40 - Denoiser Masking 09:06 - AI Upscaling 12:00 - Improved Decals 14:30 - Custom Light Decay 16:25 - Additional Features Be sure to subscribe to the channel in order to be notified about upcoming tutorials :-) Full List of Features of V-Ray 6 Update 1: https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-announcements Check out my Patreon for all my scene files, additional videos or just to support this channel :-) https://www.patreon.com/JonasNoell