A lot of tutorials of Unreal Engine seems to be with Blueprints, so I wanted to help make tutorials with C++ implementations! If you have any feedback, that would be greatly appreciated!
** I realized I never explained how to equip the curve float at
9:10. To do that, go into the BP_Door actor and in the details panel on the right, there should be an option to select the curve float. Sorry I forgot to include this part in the video
00:00 intro
01:12 Creating the Door Actor
02:50 Making the door interactable
07:55 Implementing a 1 sided door
11:36 Implementing a 2 sided door
14:06 Explanation of last bit of code
Geogebra:
https://www.geogebra.org/m/Yu6869By
Unreal Asset - Edith Finch: Edie Room:
https://www.unrealengine.com/marketplace/en-US/product/ef-edie