Unity CEO Q&A hosted by Larry Hryb (Major Nelson) | GDC 2025

Unity CEO Q&A hosted by Larry Hryb (Major Nelson) | GDC 2025

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Unity CEO Q&A hosted by Larry Hryb (Major Nelson) | GDC 2025
An exclusive Q&A with Unity’s CEO, Matt Bromberg. Our very own Larry Hryb (Major Nelson) sat down with Matt to provide you with a chance to learn more about Unity’s vision, strategy, and future straight from the top! 00:00 - Starting Soon 02:52 - Introductions 03:10 - GDC Announcements 04:20 - Reflecting on the last 9 months 05:51 - Opening Community Q&A 06:06 - How would you invigorate trust in Unity? 07:21 - What is Unity's pitch to get and keep developers using Unity? 08:55 - Discussing AI 10:45 - How is Unity sustaining feature delivery? 11:59 - Future updates to Unity 6 13:08 - Is Unity doubling down on AI? 13:57 - What are some of the other industries Unity is perusing? 16:56 - Do you think browser-based games will make a comeback? 19:58 - Why does Unity focus on services? 21:02 - What's being done with all the unused Unity acquisitions? 22:28 - What is something that you want to achieve as CEO 23:59 - What games do you play? 25:39 - How would you describe the next 5 years of Unity? 27:05 - Will Unity push into behavioral AI tools? 28:56 - Why should a developer choose Unity over Godot or Unreal? 31:30 - Why is Unity focusing so heavily on ads? 32:43 - Will the next version of Unity be able to change the games industry? 34:43 - Can you give specifics on plans for accelerating product innovation? 35:35 - Does Unity plan to support more events such as game jams? 36:09 - Do you think the relatively recent flood of videogames is a problem? 38:00 - What does the future of Unity look like? 39:00 - How are you insuring Unity's long-term financial health? 41:15 - How do you plan to balance the needs of indie devs and enterprise studios? 42:18 - Final messages to developers 43:21 - Outro