UE5: Making Pretty Shaders #1: Iridescence, Ferrofluid // Unreal Engine Livestream

UE5: Making Pretty Shaders #1: Iridescence, Ferrofluid // Unreal Engine Livestream

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UE5: Making Pretty Shaders #1: Iridescence, Ferrofluid // Unreal Engine Livestream
Support on Patreon: https://patreon.com/techartaid/ Get project files: https://techartaid.com/products/ Streaming every Wednesday at https://twitch.tv/techartaid/ Chapters: 00:00:00 Intro 00:13:58 Prototyping iridescence in Substance Designer 00:24:43 Color table of iridescence 00:32:23 Exporting Substance textures to Unreal 00:41:46 Gradient mapping in Unreal 00:46:31 View-driven gradient + noise 00:56:20 Metalness, visual improvements 01:17:11 Ferrofluid 01:50:41 Calculating normal from World Position Offset