Hey there! Here's a quick guide covering everything you need to know to get started with Unreal Engine's Gameplay Ability System (GAS).
I know my first few videos are rough (I was still learning Unreal/GAS), so to make it up to you all, I decided to condense them into a short, effective tutorial that covers the core concepts under 15 minutes.
I put a lot of effort into organizing the content as well as editing the video, so I hope you all find this helpful!
I'm currently working on a rogue-like tower-defense game that makes heavy use of GAS, so if ya'll are interested, I might make a devlog to cover some of the systems and abilities I built for it.
Attribute Set Creation Guide
https://dev.epicgames.com/community/learning/tutorials/zrEb/unreal-engine-how-to-create-attribute-sets-using-unreal-gameplay-ability-system
Other Tutorials
https://youtu.be/2v19pmyPpuc
Wishlist our game on steam!
https://store.steampowered.com/app/2511400/Project_rEvolution/
Chapters
0:00 Introduction
0:12 Setup
1:49 Gameplay Abilities
2:48 Gameplay Tags
4:30 Gameplay Effects
7:48 Gameplay Cues
9:30 Gameplay Attributes
11:43 Effect Modifier
12:44 Attribute Set Override
13:11 Gameplay Events
14:19 Outro