Tutorial: Exporting Animated Cars to Unreal 5 // Launch Control

Tutorial: Exporting Animated Cars to Unreal 5 // Launch Control

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Tutorial: Exporting Animated Cars to Unreal 5 // Launch Control
Join the epic LC community on Discord now: https://discord.gg/4styJSUNW9 Check out Launch Control on BlenderMarket ► https://blendermarket.com/products/launch-control--auto-rig-for-vehicles or GumRoad ► https://danielvesterbaek.gumroad.com/l/orzsz ------------------------------ Welcome to the ultimate guide on importing animated cars into Unreal Engine 5 using Blender and Launch Control! In this comprehensive tutorial, we dive deep into the world of real-time and showcase the power of Unreal Engine 5 to bring jaw-dropping realism to your projects. Whether you're an aspiring game developer, a seasoned pro artist, or simply a car enthusiast, this video is packed with invaluable knowledge and step-by-step instructions. ------------------------------ About Launch Control (LC) ► If you want to make realistic-looking car animations in Blender in no time, LC is the tool for you! It's built around 3 different parts of the process: 1. Automatic Rigging (One-Click Rigging of 4-wheeled cars) 2. Animation with presets for quick results 3. Physics simulations that bake fast and can be modified in real-time LC strives to make vehicle animation accessible and eliminates the usual problems you stumble over, when turning your action-sequence dreams into reality (a virtual reality, that is). The simple interface packs a ton of power and in the "Manual Gearbox" you have a world of customization options to tune LC to your liking. Check out my other platforms ► Instagram: https://www.instagram.com/daniel_vesterbaek/ Website: https://www.danielvesterbaek.com/ Artstation: https://www.artstation.com/daniel_vesterbaek