In this video I want to cover what I would argue is one of the most useful nodes in Unreal Engine; the Timeline node. Technically, timelines are treated as components, but in essence, they allow you to create simple animations on the fly in blueprint. There very customizable, can be used with external curves and have a lot of use cases. To add to how great Timelines are, they are also super easy to use and understand.
Thanks so much for watching! If you enjoyed this video please consider giving it a thumbs up, and if you want to be notified of more content from me, consider subscribing! If you have any questions or comments you can leave them below, or join my Discord! Link Below! Wish you all the best of luck with your projects!
Links:
Discord: https://discord.gg/RAHyE38SxM
Buy Me A Coffee: ko-fi.com/tylerserino
Check Out My Other Tutorials:
Enumerations:
https://youtu.be/78FU4V9Ua7U
Inheritance Tutorial:
https://www.youtube.com/watch?v=k92eaGP4pss&t
Blueprint Interfaces:
https://www.youtube.com/watch?v=wGmlKbllPcw&t
Casting:
https://www.youtube.com/watch?v=DBIlsxj5quA&t
Event Dispatchers:
https://www.youtube.com/watch?v=r20VEPH_e0o