three.js & rapier3D - Character Terrain Movement

three.js & rapier3D - Character Terrain Movement

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three.js & rapier3D - Character Terrain Movement
I extend my previous basic character controller with physics. Using rapier3D we get a physical world, generate randomized terrain, make our character move on that terrain and interact with other physical bodies! See previous video: https://youtu.be/C3s0UHpwlf8 Stackblitz: https://stackblitz.com/github/tamani-coding/threejs-rapier3d-character-terrain-movement Github: https://github.com/tamani-coding/threejs-rapier3d-character-terrain-movement (00:00) - Intro (01:04) - rapier3D Introduction (02:45) - Combine three.js and rapier3D (03:48) - Terrain Generation with Heightfield (05:01) - Kinematic Character Controller (06:08) - Terrain Collision with Raycasting (06:56) - Outro