The Strange Ethical Case for Playing Boring Decks

The Strange Ethical Case for Playing Boring Decks

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The Strange Ethical Case for Playing Boring Decks
Support me on Patreon: https://www.patreon.com/salubrioussnail Check out my decks: https://archidekt.com/u/SalubriousSnail Join my Discord community: https://discord.gg/wRQ2BbNEdY https://www.salubrioussnail.com Article about the history of EDH: https://www.polygon.com/2020/5/28/21266763/magic-the-gathering-commander-origins-elder-dragon-highlander-alaska-menery Draftsim article about # of cards in the game: https://draftsim.com/too-many-mtg-cards/ Note on Deck Builder’s Toolkit: To my knowledge WotC hasn’t given an official explanation for why they discontinued Deck Builders Toolkits. However, it’s a product inherently tied to 60 card casual paper magic, which has been directly and heavily diminished by Arena and EDH, and the timing lines up perfectly with the number of precons printed per year being more than doubled. Thus, I feel comfortable taking the liberty of drawing direct connections between these things. Want to pick up some cool cards and also support me? Follow my TCGPlayer affiliate link: https://tcgplayer.pxf.io/snail 0:00 introduction 1:33 context on EDH 3:28 EDH's information overload 4:27 card diversity 7:32 deck diversity 11:07 the playgroup experience 13:22 work-arounds for information overload 17:10 the interaction connection 18:40 conclusion