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Article about the history of EDH: https://www.polygon.com/2020/5/28/21266763/magic-the-gathering-commander-origins-elder-dragon-highlander-alaska-menery
Draftsim article about # of cards in the game: https://draftsim.com/too-many-mtg-cards/
Note on Deck Builder’s Toolkit: To my knowledge WotC hasn’t given an official explanation for why they discontinued Deck Builders Toolkits. However, it’s a product inherently tied to 60 card casual paper magic, which has been directly and heavily diminished by Arena and EDH, and the timing lines up perfectly with the number of precons printed per year being more than doubled. Thus, I feel comfortable taking the liberty of drawing direct connections between these things.
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0:00 introduction
1:33 context on EDH
3:28 EDH's information overload
4:27 card diversity
7:32 deck diversity
11:07 the playgroup experience
13:22 work-arounds for information overload
17:10 the interaction connection
18:40 conclusion