The Most INSANE Rendering Technique You've Never Heard Before

The Most INSANE Rendering Technique You've Never Heard Before

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The Most INSANE Rendering Technique You've Never Heard Before
Today I used some math and camera system to render a unity scene with a super awesome effect! Also before u say anything : at 0:28 I meant to say augmented reality not artificial, I misspoke Let me know if you guys want to see me make a game with this! Join My Game Dev Discord : https://discord.gg/Kac2B9FTPr Resources: Explaining The Sunflower Distribution : https://demonstrations.wolfram.com/SunflowerSeedArrangements/ Explaining Phi : https://mathworld.wolfram.com/GoldenRatio.html Rendering: https://docs.unity3d.com/6000.0/Documentation/ScriptReference/Graphics.RenderMeshInstanced.html Models I Used In The Scene: Dead body : https://sketchfab.com/3d-models/dead-body-a44e1e2504e2449d8e46629dc03b1c9a#download Car : https://sketchfab.com/3d-models/old-rusty-car-95baa20ebc5d4d2e869f0b549be838fe#download Game Mentioned In The Video : https://store.steampowered.com/app/2141730/Backrooms_Escape_Together/