The History of Fallout

The History of Fallout

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The History of Fallout
Support us on Patreon: https://www.patreon.com/GVMERS The role-playing game genre wears many faces, its unremitting flexibility stemming from deep tabletop games and pen-and-paper experiences which inspired a generation of developers to implement similar themes and mechanics into interactive adventures. Fallout spawned from such an era, initially conceived as the first computer game adaptation of GURPS. For a brief period, it even played the part of a potential Wasteland sequel; publisher Interplay Productions inability to secure the licensing rights from Electronic Arts ensured the hopeful follow-up never came to fruition. However, the core tenets would not stray far; thus, what eventually became Fallout bore all the hallmarks of a Wasteland successor in everything but name. Fallout broke away from its roots after the second numbered entry, its new stewards at Bethesda Softworks shelving the isometric, turn-based gameplay in favor of 3D graphics and real-time, action-RPG fare. In 2008, then, Bethesda introduced the world to a different kind of post-nuclear adventure upon releasing Fallout 3 on PC and consoles. The seminal title served as the catalyst to multiple spinoffs and another mainline sequel courtesy of its success, but the franchise’s countless victories weren’t earned without hardship. Design challenges and legal woes nearly resulted in the first Fallout being canceled on more than one occasion. Every other installment faced its share of setbacks, as well. Still, the series has yet to encounter an obstacle too impossible to overcome, though Bethesda Game Studios’ perceived stagnation in game design has raised questions about its continued dominance in the role-playing space. But if past precedent proves any kind of guide, Fallout’s wasteland hides within it much potential just waiting to be mined. This is the history of Fallout. Sources: https://pastebin.com/sHQV3bxT Narrator: Steve Petitt Writer: Brianna Reeves Video Editor: Zaroni Rezgui CGI and Title Sequence: Treno Studios Illustrations: Mike Arthur Ripdoş Thumbnail: Alex Griffith Donate via PayPal: https://www.paypal.com/donate/?hosted_button_id=BGHCAWD5NDQ9N Donate via Ko-fi: https://ko-fi.com/gvmers Become a channel member: https://www.youtube.com/GVMERS/join Or use the thanks button on YouTube to support our work! Subscribe to GVMERS: http://www.youtube.com/subscription_center?add_user=GVMERS Follow GVMERS on Twitter: https://twitter.com/GVMERS_ Like GVMERS on Facebook: https://www.facebook.com/GVMERS Join the GVMERS Discord channel: https://discord.gg/sZApcwx Subscribe to the GVMERS subreddit: https://www.reddit.com/r/GVMERS/