The Game Design Behind Cube World's Mistakes | Hybrid Plays

The Game Design Behind Cube World's Mistakes | Hybrid Plays

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The Game Design Behind Cube World's Mistakes | Hybrid Plays
JOIN THE GIGASWORD DISCORD: https://discord.gg/PkVWpWsnxp Cube World was amazing - until the final version came out. Today, we'll be looking at the unfortunate downfall of one of the most promising procedurally generated RPGs of all time. What went wrong? How can we prevent these issues in our own games? Where are my pants? With any luck, we'll be answering these first two questions today and leaving the third up to interpretation. Thank you for watching! If you like me and think I'm cool, consider supporting me on Patreon! For just a dollar a month you get sweet benefits, and I get to afford food! https://www.patreon.com/JackBreen Follow me on Twitter to stay updated: https://twitter.com/Hybrid_Games_ Sources: Dark souls: https://youtu.be/9qKEPxPcapg Minecraft https://www.youtube.com/watch?v=UQVuYrluqlc&t=146s https://www.youtube.com/watch?v=EnM4OXOX4qw&t=518s Why would he reveal the whole world map? What, you're surprised I'm still upset about it? Look buddy, I waited six years for this thing. I've been through a lot. Now all of a sudden, when I just wanna wind down and have some "me time", I pop open cube world and what do I see? I see everything. All things. Ever.