An exploration of the code that gives rise to overbouncing in Quake 3, including variations, and tools that can be used to assist the player in performing this trick.
Chapters
00:00 Introduction
00:35 What is an overbounce?
01:01 Normal overbounces
05:22 Visualization tool
05:43 Sticky overbounces
06:45 Horizontal overbounces
07:33 Diagonal overbounces
09:25 Outro