If you've struggled with Unreal renders looking too dark, or just not matching your viewport, you're not alone, and that's what we look at today. This covers both converting to ACES, or sticking with Linear sRGB. You'll understand what the tone curve does, and how it affects your shots for colorgrading in Davinci Resolve, and how to push your renders to the next level.
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Timestamps:
00:00 - Intro, FAB Sale, Dehancer
01:19 - Render Settings in Unreal
02:39 - Setting up an OCIO Config and Display View
03:56 - Tone Curve: Enabled or Disabled?
05:18 - Post Process Volume Blue Correction & Expand Gamut
05:53 - Davinci Resolve
07:00 - Importing your Renders into Resolve
07:23 - Converting your EXR Renders Correctly (ACES Transform)
10:24 - Using a Display View to convert viewport profile
12:01 - Colorgrading your renders (Free tools)
18:49 - Resolve Studio Feature
19:33 - Using Dehancer
22:20 - Exporting your renders