Texture Mapping in Nuke with UV Pass – No 3D Needed!

Texture Mapping in Nuke with UV Pass – No 3D Needed!

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Texture Mapping in Nuke with UV Pass – No 3D Needed!
Hello, Everyone, welcome back to another nuke tutorial! Today, I will show you how to add texture to your 3D render using UV Pass in Nuke. This is a powerful way of adding breaks and variations to your renders, especially in the reflection and specular pass. So, let's see how I use that in this robot comp. #compositing #fx #houdini #nuke #blender #blender3d WATCH THE FULL 6-HOUR LOOKDEV OF THIS ROBOT: https://www.patreon.com/posts/6-hours-of-full-126863598?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link BLENDER NUKE FORST SCENE: https://www.vfxshowdown.com/forest-scene OUR RECENT COURSE IS AVAILABLE HERE (HOUDINI + NUKE) HOUDINI CHAPTER ONE COURSE LINK: https://vexelhoudini.gumroad.com/l/clouds_asteroids NUKE CHAPTER TWO COURSE LINK: https://www.vfxshowdown.com/cloud-asteroid Pixelfudger: https://www.nukepedia.com/gizmos/filter/pixelfudger Nuke Survival Toolkit: https://compositingmentor.com/2020/09/25/nuke-survival-toolkit/ Chapters 00:00 intro 00:50 overview 01:44 UV Pass Setup 06:09 Using UV Mapped Texture in Comp 07:36 Multiple UV Textures for Different Areas 12:09 Outro Discord Server: https://discord.gg/P7jPbcVk3D SOCIAL MEDIA: Discord Server: https://discord.gg/P7jPbcVk3D VFX Showdown: https://www.vfxshowdown.com Patreon: https://www.patreon.com/vfxshowdown Instagram: https://www.instagram.com/shahidgire Behance: https://www.behance.net/gireshahid33 LinkedIn https://www.linkedin.com/in/shahidgire IMDB: https://www.imdb.com/name/nm14024713/