Sword Low-Poly Game Ready Modeling Workflow • Blender • Substance Painter • Concept  @ryanpaints6014

Sword Low-Poly Game Ready Modeling Workflow • Blender • Substance Painter • Concept @ryanpaints6014

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Sword Low-Poly Game Ready Modeling Workflow • Blender • Substance Painter • Concept @ryanpaints6014
Full pipeline of 3D modeling low-poly weapon for games. Not tutorial, just timelapse (speed modeling) in Blender 3.2. Texturing in Substance Painter. Final result have 1083 Verticles, 1092 Polygons, 2122 Tris. Used Art by https://www.instagram.com/ryanhappytree If you like this video, support me through YouTube sponsorship, or at https://www.patreon.com/rtdox 00:00 - Blade Modeling 05:45 - Guard Modeling 14:02 - Pommel Modeling 16:39 - Grip Modeling 18:11 - Some Fixes 19:44 - Preparation for Unwrapping 21:37 - UV Unwrapping 25:37 - Fast Texturing in SP 26:26 - Importing to Unreal Engine ArtStation • https://www.artstation.com/artemdaysun Instagram • https://www.instagram.com/rtdox/