In this video I show you how to write your own Metal shaders for use with SwiftUI, so you can create beautiful special effects that run at blazing fast speeds. Get the code here: https://github.com/twostraws/Inferno
00:00 Introduction
09:19 Passthrough
14:50 Recolor
16:09 Invert Alpha
17:04 Gradient Fill
18:35 Animated Gradient
21:57 Wave
26:07 Relative Wave
32:25 Loupe
40:57 SwiftUI transitions
43:10 Shape transitions
53:00 Crosswarp transition
1:00:13 Generating everything with Metal
1:14:03 Where to find more resources
1:15:30 Get the code for this video