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First Impressions Matter.
Bethesda's massive success in this millennium can be attributed to a larger, more casual audience being enveloped into a genre that once excluded them.
Traditionally, Role Playing Games were too complicated or confusing, so when they were streamlined and offered on a fantastical and post-apocalyptic platter, RPGs were in the perfect position to place a once niche game studio among the headline grabbing, record breaking triple-A crowd.
But what happens when that general audience start to see the cracks? What happens when the issues once only criticized by the “hardcore” crowd become so ingrained into the game that the audience at large now notice them too?
Starfield was inevitable. It had been forecast since Oblivion. It was only a matter of time until ‘Keep It Simple, Stupid’ became ‘It’s Too Simple Now, Stupid’.
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Essay: https://docs.google.com/document/d/1HPbYzQ_liYCBHmv-2qjToQ72KshCnP36bsJVnubeVA4/edit?usp=sharing
Introduction
0:00
Character Creation
2:15
The Mines
14:52
Combat
42:28
Keys to the Ship
54:01
Kreet
59:23
Persuasion & Dialogue
1:26:34
First Impressions Matter
1:38:59
Conclusion
1:43:52
#jwlar #starfield #critique