[SOLVED] Bone Heat Weighting failed (Automatic Weights doesn't work in Blender)

[SOLVED] Bone Heat Weighting failed (Automatic Weights doesn't work in Blender)

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[SOLVED] Bone Heat Weighting failed (Automatic Weights doesn't work in Blender)
*Take your Blender Rigging to the next level with my advanced Courses* https://academy.cgdive.com/courses *LINKS FROM THE VIDEO* -Surface Heat Diffuse Skinning addon (free) https://github.com/meshonline/Surface-Heat-Diffuse-Skinning -Voxel Heat Diffuse Skinning addon (paid) https://superhivemarket.com/products/voxel-heat-diffuse-skinning/?ref=356 -Video about Voxel Heat Diffuse Skinning https://www.youtube.com/watch?v=QoKwjvuXb9I *VIDEO DESCRIPTION* In this video, you will learn what to do when Automatic Weights doesn't work. In other words, how to solve the error "Bone Heat Weighting: failed to find a solution for one or more bones". This is an extremely common problem when trying to bind/skin a complex mesh to an armature. The complexity of the armature is not that important but a complex character with many overlapping props etc. is very likely to cause this problem. In this video, I will show the most common techniques for solving the issue. I will also try to help you understand how and why it happens. *CHAPTERS* 0:00 Bone Heat Weighting Failed / Automatic Weights doesn't work 0:37 Solution 1: Merge by Distance 1:54 Solution 2: Object Scale x100 3:45 Solution 3: Split by Loose Parts 4:29 Another Example 6:15 Free addon: Surface Heat Diffuse Skinning 7:50 Paid addon; Voxel Heat Diffuse Skinning 10:12 Solution 4: Weights Trasfer Technique 13:49 Solution 5: Efficient Weight Painting her32756743edjhfkjhdfslkj