#godot #gamedev #csharp #data
Let's discover how to define our own data models in Godot 4/C# thanks to the engine's custom resources system! :)
🚀 Check out my Godot 4/C# ebooks: hhttps://mpecheux.gumroad.com/
🔶 Github repo with assets & demo: https://github.com/MinaPecheux/godot-tutorials
🔶 Assets by Kenney: https://kenney.nl/
Music by https://www.bensound.com/free-music-for-videos
License code: YKMKAGLPHSX21SY7
00:00 - Introduction
00:35 - Defining a data model
04:23 - Spawning random vehicles
07:15 - Loading/saving custom resources
11:57 - Disabling the resource cache
13:17 - Conclusion