Silverwing Quick-Tip: Octane C4D Reducing Noise PT2 (Materials)

Silverwing Quick-Tip: Octane C4D Reducing Noise PT2 (Materials)

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Silverwing Quick-Tip: Octane C4D Reducing Noise PT2 (Materials)
MESSAGE: After we tackled Lights last week, this week is the middle tutorial with tips and tricks reducing noise with Materials. Actually, as it is with most of the videos I make parts of, there have been some questions on the lighting Video which I am going to answer in an recap section at the beginning of this video. I think this compliments quite well with the fact, that the material part is quickly explained and therefore not too long 🙌 As always I hope you enjoy the video and learn the one or the other thing! PATREON: --------------------------------------------------- You can support me and the community by becoming a PATREON. This helps me to keep all my content free and accessible to everyone. https://patreon.com/silverwingvfx Thank you so much for all my existing PATREONs for your generosity! FOLLOW ME ON SOCIAL MEDIA: --------------------------------------------------- Twitter: https://twitter.com/RaphaelRau Instagram: https://www.instagram.com/silverwingvfx Behance: https://www.behance.net/silverwing-vfx TRAINING: --------------------------------------------------- If you want to learn Shading / OSL, I also offer 1:1 training. Contact me, if you are interested. VIDEO RELATED LINKS: --------------------------------------------------- Maxons Official Website: https://www.maxon.net/ Octane C4D Otoy Official Website: https://render.otoy.com/forum/viewforum.php?f=85 Blender Foundations Official Website: https://www.blender.org/download/ Blender Octane Otoy Official Website: https://render.otoy.com/forum/viewforum.php?f=113 CHAPTERS: --------------------------------------------------- 00:00 Intro 00:30 Lighting Video Recap 00:58 3D: Light Portals Basics 01:43 Chart Time: Light Portals 03:27 Picture Time: Light Portal Comparison 05:05 3D: Materials: Diffuse Energy Handling 05:54 Wiki Time: Albedo 06:20 Picture Time: Diffuse Energy Handling 07:42 3D: Diffuse Energy Handling 08:19 Basic Knowledge: Energy & Noise 08:49 3D: Reflection Energy Handling 09:48 3D: Reflection Probability Increase 10:52 Raphaels Rendering Mantra 11:33 Chart Time: Reflection Probability 12:37 3D: Roughnes Noise Optimization 14:22 Middle Conclusion 14:58 3D: Bump / Normals vs. Roughness 15:28 Chart Time: Real World vs. Roughness 15:42 3D: Bump / Normals vs. Roughness 16:19 3D: Displacement vs. Roughness 17:11 3D: Refractive Materials / Fake Shadows 17:58 Summary 19:13 Patreon Thanks 20:36 Famous Last Words