Where do you turn when spells are the name of your game? Two classes come to mind — the sorcerer and the wizard. They're very similar in the sense that both classes focus almost exclusively on magic, but very different given that sorcerers are born with it and wizards learned it all in school. Why might you want to play as one of these classes in your upcoming campaign? Is one better than the other? Are they both absolutely bangers?
0:00 Intro
1:00 Spontaneous vs Prepared
4:57 Learning New Spells
6:44 Focus Spells
9:50 Additional Magic Abilities
12:46 Spell Count
14:50 Conclusion