Satisfactory 1.0 Tutorial: Easy Point & Shoot Smooth Railways Anywhere

Satisfactory 1.0 Tutorial: Easy Point & Shoot Smooth Railways Anywhere

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Satisfactory 1.0 Tutorial: Easy Point & Shoot Smooth Railways Anywhere
i honestly wish i could find a way to describe this is that doesn't sound like clickbait, we're not even using mods Peertube video link: https://kinowolnosc.pl/w/gu1ftrtBrzySEYtbNPhxuU Lemmy discussion thread for this video (it's better than reddit and yt comments I swear): https://photon.slrpnk.net/post/slrpnk.net/15921637 Approximate a circle with cubic Bézier curves: https://spencermortensen.com/articles/bezier-circle/ @seththepotate's video on a beam-based hypertube railcannon: https://youtu.be/iTAwpAM3YMk I learned how to use bezier curves from You Suck At Photoshop: https://youtu.be/YNfBF2xvhaE That's also where I learned to call people babies as a joke in a tutorial, but I've discovered that's not my style. Satisfactory tutorial playlist: https://www.youtube.com/playlist?list=PLd0z_0Gxs3VAi6T8Gr5Ip0g_oMX5LPNst Train Interiors Mod: https://ficsit.app/mod/TrainInteriors This Wizard Found a GUN... : https://youtu.be/-rOaE0ExZSA No blueprints this time, but this description is lowkey unhinged so that's fun. Also I know I misspoke when I called them "fourth order bezier curves", but technically it could be right for all we know. Any bezier spline can be perfectly replicated by a higher order spline. I mean I know that's not what the game is using but we can't actually prove it. Video is released under CC BY-SA 4.0: https://creativecommons.org/licenses/by-sa/4.0/ 00:00 Intro 00:17 Ant-Clickbait Reveal 01:09 The Old Ways 03:24 Point & Shoot 03:49 Bezier Curves 08:11 HOW COME NUDGE 10:01 Ways to Fix It 12:32 Curves EVERYWHERE 14:35 Straight & Level 16:05 90 Degree Bends 16:18 Shorter Segments 17:23 Elliptical Shapes 18:10 Half-Length Method 19:25 Splicing & Long Inclined Straights 22:17 Parallel Rails 23:11 Left-Hand Drive 24:56 Anti-Clipping Junctions 29:15 Cave Excercise 31:33 Pillars 32:38 Outro