i honestly wish i could find a way to describe this is that doesn't sound like clickbait, we're not even using mods
Peertube video link: https://kinowolnosc.pl/w/gu1ftrtBrzySEYtbNPhxuU
Lemmy discussion thread for this video (it's better than reddit and yt comments I swear): https://photon.slrpnk.net/post/slrpnk.net/15921637
Approximate a circle with cubic Bézier curves: https://spencermortensen.com/articles/bezier-circle/
@seththepotate's video on a beam-based hypertube railcannon:
https://youtu.be/iTAwpAM3YMk
I learned how to use bezier curves from You Suck At Photoshop:
https://youtu.be/YNfBF2xvhaE
That's also where I learned to call people babies as a joke in a tutorial, but I've discovered that's not my style.
Satisfactory tutorial playlist: https://www.youtube.com/playlist?list=PLd0z_0Gxs3VAi6T8Gr5Ip0g_oMX5LPNst
Train Interiors Mod: https://ficsit.app/mod/TrainInteriors
This Wizard Found a GUN... :
https://youtu.be/-rOaE0ExZSA
No blueprints this time, but this description is lowkey unhinged so that's fun.
Also I know I misspoke when I called them "fourth order bezier curves", but technically it could be right for all we know. Any bezier spline can be perfectly replicated by a higher order spline. I mean I know that's not what the game is using but we can't actually prove it.
Video is released under CC BY-SA 4.0: https://creativecommons.org/licenses/by-sa/4.0/
00:00 Intro
00:17 Ant-Clickbait Reveal
01:09 The Old Ways
03:24 Point & Shoot
03:49 Bezier Curves
08:11 HOW COME NUDGE
10:01 Ways to Fix It
12:32 Curves EVERYWHERE
14:35 Straight & Level
16:05 90 Degree Bends
16:18 Shorter Segments
17:23 Elliptical Shapes
18:10 Half-Length Method
19:25 Splicing & Long Inclined Straights
22:17 Parallel Rails
23:11 Left-Hand Drive
24:56 Anti-Clipping Junctions
29:15 Cave Excercise
31:33 Pillars
32:38 Outro