https://www.reallusion.com/character-creator/auto-rig.html Digital Artist José Tijerín reveals his insights on rigging without deforming the hard surfaces often seen on cyborg armor featured in popular films, feature animations, and video games. By using CC AccuRIG in Character Creator 4 (CC4) to auto-rig the selected mesh like soft bodies and clothes, artists can keep rigid geometry stiff and free of distortion.
In addition, iClone 8 can effortlessly turn static 3D props into animated accessories to enhance animations after auto-rigging characters in CC4. Follow Tijerín's pro tips in this video to improve the accuracy and realism of your cyborg animations.
Detailed Guide - Part 1 https://magazine.reallusion.com/2023/04/10/how-to-auto-rig-cyborgs-with-character-creator-accurig-part-1/
Detailed Guide - Part 2 https://magazine.reallusion.com/2023/04/10/how-to-auto-rig-cyborgs-with-character-creator-accurig-part-2/
00:45 Armour in Three Categories: Rigid Armor, Mix structure, & Rigid System
01:01 *1. RIGID ARMOR: Common Mistakes & Solution*
02:53 Animate a Complex Helmet with Character Creator 4 (CC4) and iClone 8
03:49 Comparison: With or Without Dynamic Prop Animation
04:12 Create Chest Armour
05:00 Create Shoulder Pad (Soft Surfaces)
05:46 Animate Scabbard and Sword with Maya & CC4: Rig & Spring Effects
06:43 *2. MIX STRUCTURE: Cyborgs*
08:10 Auto-rigging any 3D model with CC4 AccuRIG
08:45 CC AccuRIG workflow
10:56 Adding Facial Expression in CC4
11:34 Introducing the JCM Controller Plugin for iClone
12:18 Creating Fully-Animated Robotic Extensions in CC4
12:30 Auto-Rigging Mechanical Arms with CC4 Bone-Masking
12:58 Attaching Mechanical Arms & Animating them Independently
13:20 *3. RIGID SYSTEM: Retro-Futuristic Robot*
16:30 Adding Facial Spring Effects & Creating Lip-Sync Animation in CC4 and iClone 8
17:42 Final Animation Rendering in Unreal Engine via iClone Unreal Live Link
Demo samples are mentioned in the following order:
1. Neo Robot
2. Robocrab (free download)
3. Retrofuturistic robot
You can find these samples on the “Tijerin Art Studio” Sketchfab page: https://sketchfab.com/tijerin_art
José Tijerín is a digital illustrator, 3D sculptor, and creator of video games such as Dear Althea available on Steam. His content packs "We're Besties” and "We're Homies" are currently for sale in the Reallusion content store. https://www.reallusion.com/contentstore/FeaturedDeveloper/profile/#!/Jos%C3%A9-Tijer%C3%ADn/All
Character Creator 4 (CC4) connects industry leading pipelines ,such as iClone, Maya, Blender, Unreal Engine, Unity, with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.
iClone is the fastest real-time 3D animation software in the industry. Integrated with groundbreaking real-time technologies, iClone simplifies the world of 3D Animation in a user-friendly production environment that blends character animation, scene design and cinematic storytelling; quickly turning imagination into a reality.
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