Learn how to quickly Rig and Animate a 3D Low Poly Bird in Maya. We will take a look at the workflow going from Blender Based Asset to Exporting to Maya as FBX. Once in Maya we will create our joints, deciding which elements of the mesh we would like to be animated, then setup a simple loop as our final step.
The Free Bird was created by: Chaitanya Krishnan
Download it here: https://skfb.ly/6zKtG
Creation of the Bird in Blender:
https://www.youtube.com/watch?v=2rlycAqzu5Y
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