Unlock the power of photogrammetry with this step-by-step beginner’s guide to using RealityCapture and integrating your creations into Unreal Engine. Learn how to turn real-world objects into high-quality 3D models and bring them to life in your Unreal Engine projects.
In this tutorial, you’ll discover:
1. How to set up and use RealityCapture for photogrammetry
2. Processing and refining your 3D models in RealityCapture
3. Exporting your models and textures to Unreal Engine
4. Optimizing and customizing your assets for game development or visualization
Whether you’re a game developer, 3D artist, or hobbyist, this tutorial will give you the foundation you need to incorporate photogrammetry into your Unreal Engine workflow.
Chapters
00:00 Intro & Setup
01:22 Interface
03:10 Tools
05:55 Adding Images / Dataset
08:05 Align Images
10:10 Change Perspectives
11:05 Mesh Reconstruction and Texturing
12:30 Transform the mesh
14:10 Mesh tools
15:10 Export the mesh to fbx
16:33 Importing mesh into Unreal Engine
19:05 Different Dataset with less images and more quality
19:30 Align and Construct Mesh
21:45 Transforming and modifying the mesh
27:00 Importing in Unreal Engine
28:07 Nanite Issues
29:10 Editing Mesh with Modelling tools
32:43 Importing Mesh in Blender
33:20 Editing the mesh in UE
35:10 Editing Brightness of material
36:09 Outro
Start creating stunning, realistic 3D environments today!
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