REALISTIC Foot Placement Using IK in Unity
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ABOUT THE VIDEO
It's another Quick Bits video! In this one we're going over how to achieve a more natural, realistic looking foot placement for your humanoid model's tootsies. No more feet hovering just above the ground because the main collider is sitting on a tiny rock!
Let me know if you'd like more of this in the comments below!
Thanks for watching!
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LINKS
Get the script from the video here; https://github.com/b3agz/quick-bits/blob/master/realistic-foot-placement/IKFootPlacement.cs
Find the "2 Toon Kids" asset pack on the Unity Asset Store here; https://assetstore.unity.com/packages/3d/characters/humanoids/2-toon-kids-104298
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Website: http://b3agz.com
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