Realistic Cyclope Eye in Minutes! | Fast & Easy Workflow (Blender, ZBrush, Mari, Substance Designer)
Learn how I created a hyper-realistic Cyclope eye using Blender, ZBrush, Mari, and Substance Designer in a quick and efficient workflow. This breakdown shows my real-time process with tips for artists aiming for cinematic-quality eyes for characters or creatures.
💻 Software Used:
Blender (Modeling & Rendering)
ZBrush (Sculpting)
Substance Designer (Eye Texture Creation)
The Foundry Mari (Detail Painting & Maps)
🔥 Perfect for: Character Artists, Creature Designers, Game Artists, VFX Artists
🧠 Watch how a complex look is achieved with simple steps!
💬 Drop your questions in the comments or connect with me on LinkedIn!
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