Randomly Generated Maps in CS:GO (Translated)

Randomly Generated Maps in CS:GO (Translated)

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Randomly Generated Maps in CS:GO (Translated)
This is a translated version of Orelstealth's original video here: https://youtu.be/106719fW24g Download his procedurally generated AIM_ROGUE_INFERNO map here: https://steamcommunity.com/sharedfiles/filedetails/?id=2362387875 Huge thanks to friends who helped test the map and give ideas: GabeFollower: @Gabe Follower Ansimist: @Ansimist DepoSit: @DepoSit console_: @WhiteBox Nexus: https://steamcommunity.com/id/Nexusov napk1n: https://steamcommunity.com/id/napk1n_ Морозов(thanks for article about autocombine!): https://steamcommunity.com/id/untor Huge thanks to Orelstealth for making this video! He gave me the original Russian script, Google translated it, then I edited it as best as I could to make it coherent and then Orel gave it one final check of approval. 0:00 - Movie 1:02 - Intro 2:34 - CS:S 2:52 - V1 3:49 - Problem with materials 4:31 - Lighting 7:27 - Random layout generation 7:58 - Bots 9:32 - Story 10:05 - Taking a break 10:49 - AIM map 13:15 - Source problems 14:38 - Focus on Inferno 17:21 - Seed generation 18:45 - 3 different layouts 19:50 - Conclusion