Procedural Cloth Sewing Effect - BLENDER GEOMETRY NODES TUTORIAL

Procedural Cloth Sewing Effect - BLENDER GEOMETRY NODES TUTORIAL

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Procedural Cloth Sewing Effect - BLENDER GEOMETRY NODES TUTORIAL
In this video you'll learn how to extrude a curve and split it in two parts, manipulate your vertex groups for cloth simulations and extrude strands that snap to another part of your mesh in order to create this dynamic sewing effect. We'll tackle some basic vector math principles to achieve this effect. All with geometry nodes ! At the end I'll show you simple way to shade and light your scene, as well as a basic color correction workflow. Follow my socials : Instagram : https://www.instagram.com/syn.cub/ Behance : https://www.behance.net/louistroullier Twitter : https://x.com/Synaesthesis_ 00:00 00:20 Intro 00:20 05:59 Base Geo Set Up 05:59 08:54 Simulation Demonstration 08:54 14:48 Vgroups Manipulation 14:48 18:10 Final Simulation Set Up 14:48 21:03 Strands Set up Part 1 14:48 24:09 Offset Vector Explanation 24:09 28:17 Strands Set up Part 2 28:17 32:37 Mesh Extrude 32:37 36:34 Hairs 36:34 41:25 Shading + Lighting 41:25 48:28 Color Correction 48:28 49:18 Outro #blender #geometrynodes #blendercommunity