PLASTICITY Timelapse - Modeling futuristic Assets
Hey everyone, I dove into plasiticty lately and I am rediscovering hard surface design. Having a blast not thinking about topology or shading, can only urge everyone to give it a shot, especially given that it has a free trial.
Lately I´ve been trying to include CAD within my High Poly Worfklow for Characters, cant wait to share the results once im done.
Once again, please leave any recommendations down below!