PATH TRACER made by 15-YEAR-OLD in C++ OpenGL! // Code Review

PATH TRACER made by 15-YEAR-OLD in C++ OpenGL! // Code Review

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PATH TRACER made by 15-YEAR-OLD in C++ OpenGL! // Code Review
To try everything Brilliant has to offer—free—for a full 30 days, visit https://brilliant.org/TheCherno. The first 200 of you will get 20% off Brilliant’s annual premium subscription! Patreon ► https://patreon.com/thecherno Instagram ► https://instagram.com/thecherno Twitter ► https://twitter.com/thecherno Discord ► https://discord.gg/thecherno 🌏 LINKS How to Properly Setup C++ Projects ► https://youtu.be/5glH8dGoeCA Code Review playlist ► https://www.youtube.com/playlist?list=PLlrATfBNZ98f6Z1cDNeMLL3eXaRk1WCxK Code ► https://github.com/Eduard0110/Path-tracer-using-OpenGL Send an email to [email protected] with your source code, a brief explanation, and what you need help with/want me to review and you could be in the next episode of my Code Review series! Also let me know if you would like to remain anonymous. Hazel ► https://hazelengine.com 🕹️ Play our latest game FREE (made in Hazel!) ► https://studiocherno.itch.io/dichotomy 🌏 Need web hosting? ► https://hostinger.com/cherno 📚 CHAPTERS 0:00 - OpenGL Path Tracer 6:18 - Fixing our first problem 9:05 - Fixing our second problem 9:46 - Running the project 12:27 - Main architecture remarks 15:47 - OpenGL context and versions 22:05 - C++ syntax remarks and more code 23:12 - Random numbers 26:00 - Uniform buffers instead of uniforms 28:12 - Environment maps 30:57 - Framebuffers 31:35 - Bloom 33:33 - Rendering 36:01 - It's not over... 💰 Links to stuff I use: ⌨ Keyboard ► https://geni.us/T2J7 🐭 Mouse ► https://geni.us/BuY7 💻 Monitors ► https://geni.us/wZFSwSK This video is sponsored by Brilliant.