Particles transfer via textures using Set Target | 3dsmax x tyflow tutorial
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Hello everyone, I hope you’re doing well! Today, we’re going to explore an effect that has been highly requested, both through private requests and on Patreon. So, I’m taking this opportunity to create a tutorial on the subject.
You’ve all seen the concept of transferring particles from one object to another using a "Find Target," but many don’t know how to achieve this effect with a black-and-white texture, as it’s indeed a bit more complex. In this tutorial, we’ll go over how to achieve this effect easily with the "Set Target," understand the evaluation of priorities, and use the "ParticleGroup" to instruct our "Set Target" which texture to use for the particle transition.
Hope you enjoyed it.
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