ONE FOR ALL: The only wind shader you will EVER need! - Unity URP shader graph tutorial

ONE FOR ALL: The only wind shader you will EVER need! - Unity URP shader graph tutorial

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ONE FOR ALL: The only wind shader you will EVER need! - Unity URP shader graph tutorial
In this video, I teach you how to make a Unity URP wind shader graph. This shader is universal and can be used on any model, grass, trees, vines, or anything else. I show you how to make your own basic grass model using Blender to be able to follow along, but this shader can be used on any model! On top of all of that, this shader doesn't just displace, no it actually BENDS the grass making it more realistic, and allowing it to work on larger objects! Check out our Instagram account: https://www.instagram.com/boxstudios_... Contact us on our Gmail: [email protected] Discord Server: https://discord.gg/f2u2NqnsPH 0:00 Intro 0:17 Project setup 0:30 Grass Creation 2:13 Add second UV 3:32 Export model 3:43 Create Materia 4:14 Create shader 6:08 Fix wrap mode 6:22 Make backside visible 10:00 Method explanation 11:00 Grass displacement 16:44 Wind propagation 19:20 Why use a texture? 20:20 Making it bend! 26:15 Hanging models 27:10 Better Grass 28:38 Usage Examples 29:40 Texutre support 30:56 Outro