Nikita Lapkov - Type-safe and fault-tolerant mesh services with Rust

Nikita Lapkov - Type-safe and fault-tolerant mesh services with Rust

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Nikita Lapkov - Type-safe and fault-tolerant mesh services with Rust
This is a story of how we made a single-node actor system into a distributed mesh of services using Rust. We will dive deep into technical details of implementing a network protocol, compressing traffic between nodes and making sure everything is observable and debuggable. Strap in!