In this video we take a look at my top 10 quirks in Blender that I'd love to see resolved.
00:00 Introduction
00:36 No. 1. Bump node default value
02:12 No. 2. Shading editor view focus behavior
03:30 No. 3. Better file link handling
09:40 No. 4. Lock to 3D Cursor view manipulation wonkiness
11:27 No. 5 UV mapping and bitmap display wonkiness
12:22 No. 6 Saving dialog double click wonkiness
13:18 No. 7 Viewport shading, render mode not matching final render
14:37 No. 8 Particles Y as up axis wonkiness
20:33 No. 9 Inability to remove transform in isolation mode
21:46 No. 10 Outliner renaming quirk
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