I started making games with SDL in C++ and later on I worked mainly with Unity. Here's my my first experience with the Godot game engine.
I experimented a lot with the 3D physics and tried to make a game with it. There were a lot of new challenges learning the engine but it was overall a fun and rewarding experience.
I might be doing some Godot tutorials soon.
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Want to support me?
https://ko-fi.com/octodemy
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CHAPTERS:
0:00 Intro
0:28 2D prototype
1:15 3D prototype
2:24 Raycast suspension physics
5:03 Restarting the project
7:53 Shaders
9:24: Thoughts about Godot
#godot #godot4 #godotengine #devlog
--Personal notes:
I think the voice recording this time got worst. I recorded it at night for the first time and I think I might not have spoke loud enough.