This tutorial explores phase for driving step sequencers and animating sound. We start by looking at Bitwig Studio's default tempo-locked behavior and then manipulate phase signals to create interesting relationships. Phase is a uniquely powerful idea, which is why it is central to The Grid and worth getting comfortable with.
NOTE: Project file with snapshots and bonus content available here - https://www.bitwig.com/learnings/modular-concepts-phase-a-matter-of-timing-87/
0:28 - Pitch, timbre, loudness… and phase
1:19 - Driving the DAW
2:00 - Trigger-driven model via Ø Counter
2:55 - Phase pre-cords make things moving
3:34 - A few phase processors
5:58 - Manipulating a synth sound
7:06 - Going polyphonic
7:38 - Breaking down a phase signal
9:02 - An LFO to drive phase
10:48 - Scaling phase with each note's velocity