Modelling a Sci-Fi Apartment in Blender Substance and Unreal Engine

Modelling a Sci-Fi Apartment in Blender Substance and Unreal Engine

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Modelling a Sci-Fi Apartment in Blender Substance and Unreal Engine
Creating a sci-fi apartment using Blender, Substance Painter and Unreal Engine. In this video I'm going to share my workflow for creating sci-fi themed interiors, kitbashing, working with Substance Painter and finally rendering in Unreal Engine. If you don't want to spend time making your own panels, here are a few great (and free) kitbashing sets: https://markom3d.gumroad.com/l/Free3DKitbash?layout=profile https://chuckcg.gumroad.com/l/KVxqU?layout=profile If you have any questions, feel free to ask me in the comments. If you want to tell me what I did wrong, well... consider the possibility that I might have done certain things on purpose 😂 Regardless whether I did things on purpose or not, leave a comment so people can learn from you! Unreal Marketplace Assets I used in the video: Rainy window: https://www.unrealengine.com/marketplace/en-US/product/animated-rain-waterdrop-material Camera shake: https://www.unrealengine.com/marketplace/en-US/product/cinemotion-real-handheld-camera-motion-kit Any tips, tricks or ideas you want to share with us? Again: Feel free to leave a comment!