Modeling WITHOUT subdivision surfaces!

Modeling WITHOUT subdivision surfaces!

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Modeling WITHOUT subdivision surfaces!
In this tutorial, we model the SSD object using direct polygon modeling approaches. This means you model the actual polygons you render with, no subdivision needed. This has some advantages, including the use of n-gons for complex regions, and lighter polygon counts. A precursor to this video is here, where the same model is done using subdivision surfaces: https://youtu.be/0y5SslfnXt8 You can see a lighting tutorial for this object here. https://youtu.be/Y4hsHIFK_a8 #knifetool #bevel #knifeproject #ngons 00:00 Introduction 02:54 Starting the model 05:55 The primary body bevels 08:42 Bevel shape adjustment 09:19 Doing the corner inset design 13:30 Creating the corner main n-gon 14:10 Creating the raised body region 16:05 Using a Nurbs Curve 19:45 Using the Knife Project function 23:17 Using Bridge Edge loops for contour reconstruction 26:35 Using the Shrink/Fatten tool