In this video, I show how to take any model from ZBrush and retopologise it in Maya. Going over the fundamentals of retopology and a couple of tricks I use in the industry on AAA characters.
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Chapters:
00:00 Introduction
00:46 Preparing the Model
04:33 Secret Tip 1
06:01 Secret Tip 2
09:26 Exporting Polypaint to Maya
11:06 Important Maya Settings
13:00 Retopology 1
18:16 Solving Common Problems
20:06 Speed Retop
21:26 Retopology 2
26:46 Bonus - End