Mastering WebSockets With Go - An in-depth tutorial

Mastering WebSockets With Go - An in-depth tutorial

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Mastering WebSockets With Go - An in-depth tutorial
WebSockets is one of the oldest ways to communicate in a bi-directional way and is widely used today. It is supported by most browsers and is relatively easy to use. WebSockets are really useful when building real time apis. In this tutorial, we will cover what WebSockets are and how they work, how to use them in Go to communicate between servers and clients. We will also explore some regular pitfalls that I've seen in WebSocket APIs, and how to solve them. During the tutorial, we will be building a chat application where you can enter different chat rooms. The WebSocket server will be built using Go, and the client connecting in vanilla JavaScript. The patterns we learn and apply could easily be adapted when connecting using a Websocket Client written in Go, Java, React, or any other language. We will learn about Authentication, Heartbeats using Ping & Pong, Cross Origin and a number of other useful WebSocket related things. If you prefer a written format of the video instead you can visit my blog https://programmingpercy.tech/blog/mastering-websockets-with-go 00:00 Introduction 03:04 What are WebSockets 05:46 Project setup 18:46 Connecting Websocket 28:14 Adding Clients 33:46 Reading & Writing Messages 53:00 Events 01:12:24 HeartBeating 01:22:27 Jumbo Frames 01:24:36 Cross Origin 01:27:37 Authentication 01:55:10 TLS 02:02:18 Finalizing Links mentioned in the article Full Code - https://github.com/percybolmer/websocketsgo Cross Site Request Forgery - https://owasp.org/www-community/attacks/csrf Beach by MBB | https://soundcloud.com/mbbofficial Music promoted by https://www.free-stock-music.com Creative Commons Attribution-ShareAlike 3.0 Unported https://creativecommons.org/licenses/by-sa/3.0/deed.en_US