Master the new Asset Browser in Blender 3.0

Master the new Asset Browser in Blender 3.0

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Master the new Asset Browser in Blender 3.0
One of Blenders most long awaited new features is here! With the new Asset Browser you can organize your assets for easy drag and drop scene creation, materialing, and much more. 0:00 Intro 1:20 Basics of the asset browser 3:04 Disclaimer about the asset browser 5:14 How I organize my files 8:09 Setting up Library target directories 9:03 How AB works 11:55 Prepare assets before adding to asset libraries 13:30 Fix origin points of multiple objects 15:24 Rename multiple objects at once 16:23 Turn things in to assets 16:51 Organize assets in to catalogues 18:47 Various features of the Asset Browser 20:08 A few hopeful features for the future 22:19 Use materials in the asset browser 23:28 Setup a PBR material for multiple image maps 29:54 Material alpha 30:36 Material displacement 30:53 Make the material an asset! 31:05 Use a material asset as a template for a new material 32:26 Fix pink material previews 33:24 Organize assets in to catalogues / how I organize my materials My Ultimate Metal shader https://blendermarket.com/products/ultimate-metal-shader Spacehead's creations https://www.blendswap.com/profile/3007/blends Jsplacement procedural texture generator https://windmillart.net/?p=jsplacement Free texture maps https://ambientcg.com/list Scifi corridor used in thumbnail and example https://skfb.ly/orVJy