Making Your First Game: Minimum Viable Product - Scope Small, Start Right - Extra Credits

Making Your First Game: Minimum Viable Product - Scope Small, Start Right - Extra Credits

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Making Your First Game: Minimum Viable Product - Scope Small, Start Right - Extra Credits
When you're making your first game, we've told you to start small, but that may leave you wondering: just how small should you be planning for? This brings us to the concept of minimum viable product: figuring out exactly which features your game needs to be fun. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Sponsored by Unity: http://bit.ly/ECUnity _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: [email protected] _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Translyvania Sound Machine" by Stemage, Chunkstyle http://bit.ly/1zFtu9j