Making an Immersive Farming Sim in 48 hours - Game Jam Devlog!

Making an Immersive Farming Sim in 48 hours - Game Jam Devlog!

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Making an Immersive Farming Sim in 48 hours - Game Jam Devlog!
Maelstrom.exe is a farming simulator controlled by console commands. You plant, grow and harvest crops to sacrifice to the Rain Sprites, who slowly bring a flood to end the age of Man. It is my submission to the GMTK 2020 Game Jam, who's theme was Out of Control. Play it here! https://wintrmut3.itch.io/maelstromexe This devlog documents my process of making it as well as some thoughts I had along the way. It's the most complex video I've edited so far, and I had a fun time making it :) It's a calm, albeit melancholy experience that will take around 10-15 minutes to play. It is accessible via browser, but the PC version (Windows Only) can be played in fullscreen, 1920 x 1080 resolution. Please use headphones. ------ Edit: Software used in this video: Storyboarding: Krita Pixel Art: Aseprite Game Engine: Unity 5 Code Editor: Visual Studio Code Digital Audio Workstation (DAW): Audacity VSCode Theme: 1984 - Fancy/Cyberpunk ----- #gamejam #gamedev #gmtk2020 #farmingsim